Seedworld's First Dev Update
Hi everyone,
Today, I'm excited to start a new chapter with you all!
Behind the scenes, our team has been pouring heart and soul into crafting something special. Now, it’s time for me, your dedicated scribe, to pull back the curtain and share our progress.
Every two weeks, I'll share a new chapter of our journey, taking you through the ins and outs of developing our game. You can look forward to new features, more art, and a game that evolves with your input.
Welcome to Seedworld's biweekly Dev Update—where together, we'll create magic, one update at a time.
About Seedworld
For those who might be new here, Seedworld is on a mission to revolutionize user-generated content (UGC) gaming by merging it with real-world economy and RPG elements, a blend rarely seen in the industry.
Our aim is to create a unified world where players can dive into infinite experiences crafted by others, emphasizing social gaming without being confined to it.
Art Update
Art disclaimer: Heads up, all the art shared below is still work-in-progress.
Ancient Temple Ruin
Our art team has been crafting environments that tell a story, starting with the Ancient Temple Ruin. This piece of Seedworld is more than just a location; it's a narrative, inviting explorers to uncover its history and mystery.
Grassland Biome
Capturing the essence of the Grassland Biome has been a creative challenge. Sure, you've seen grasslands in classics like Zelda and Pokémon, but we're on a mission to make ours unforgettable.
It's all about adding those special Seedworld touches that turn familiar sights into fresh adventures.
Junkyard Scavenger Shop
The Junkyard Scavenger Shop in Seedworld isn't your typical storefront. It's the hidden gem where savvy players find their treasures.
Forget the shiny shops downtown; our scavenger shop is where the magic happens. It's a place where the overlooked becomes valuable, and every item has a story waiting to be part of your adventure.
This shop is a reminder that in Seedworld, adventure and discovery go hand in hand, and sometimes the most valuable treasures are hidden in plain sight, waiting for the right explorer to uncover their potential.
I couldn’t have skipped sharing a sneak peek of the modelled scavenger shop, of course! Check it out:
New Mount in the Making
Who said rats can't be awesome? Our Rat mount is here to change minds. It's not just a way to get around; it's a statement.
From a simple sketch to a fully rigged 3D character, this little adventurer is all about speed and stealth. Don't let its size fool you; The Rat is your ticket to zipping around Seedworld with style and a bit of cheeky fun.
Design
That was not all, let's turn the page to some other design developments. Here's a quick overview of what we've been working on and what you can expect to see soon:
Two UGC Game Templates: At release, these templates will be the foundation for you to build and customize your own game experiences.
Character Upgrades: Exciting new abilities and looks for our characters.
Land NFTs: They're getting some cool designs. You're gonna love it.
Game Hub Visuals: It's getting a makeover to look even better.
Staking Rewards Boost: We're fine-tuning our staking rewards to make them even better, just before we go live.
New Pet Designs: Wait till you see the cute companions we’ve been designing!
Development: The Latest Tech Achievements
While our artists have been busy being creative, our tech team's been doing some wizardry too. Here’s a quick bite of what they've been working on.
Two new hires for Seedworld UE teams.
Our new UI engineer: a 13 yeaars old veterans from Ubisoft.
Our new Game generalist: multiple backgrounds in game programming.
Migrating code from our MVP to production for the Land Jam with latest tools.
Our generative AI brain is on phase 4/6, stay tuned.
Next chapters
This year promises to be a milestone for Seedworld. With the foundations set, we're now focused on expanding the platform with more content, refining game systems, and polishing the overall graphics.
Your feedback and inputs are what makes Seedworld a shared adventure, and we’re excited to take on this journey with you.
Stay tuned for more updates – there’s plenty on the way.
Catch you in the next update! ✌
Good to have updates about Seedworld which is much needed. Just a quick question about grasses and other similar things: Will we have physics? like when we pass through the grass, will they move?